Bump*Start Preschool: Green Adventures!

posted Apr 3, 2011, 2:58 PM by Emily So   [ updated Feb 22, 2012, 3:03 AM by Jen Mankoff ]

members: Freeson Wang, Chris Reid, Emily So

For our project, we created a demo of a video game designed for the future generation -- namely, young children. The video game was designed to be misleading, telling children to recycle everything -- or put all objects (apple cores, pine cones and batteries) into the recycling bin. The style of this video game is inspired by educational games such as "Reader Rabbit," the "Jump Start" series and point-and-click adventures such as Putt-Putt and Freddi Fish.

We decided to target children because they are at the most impressionable stage in their lives. Environmentalism is an inherently long-term task. Significant damage to the environment has been as a result of, though unwittingly, the masses contributing to that end.  In order to eliminate the environmental problems we have caused, we have to make long term commitments and fix the problems over time. Education or awareness is an important first step towards taking eco-friendly action.

This video game is environmentally unfriendly because it teaches the future generation to become "conscious" environmental hazards. We chose to make a video game because the younger generation spends many hours a week (on average around 7 to 8) playing video games. Thus, it's probable that children would be highly influenced by such a video game.

click on link for demo:
Jen Mankoff,
Apr 3, 2011, 3:23 PM